﻿package org.cubeland.game.core.drawing.yuki 
{
	import flash.display.Shape;
	import flash.display.Sprite;
	import flash.geom.Point;
	/**
	 * CubeLand.org Game
	 * @author Duarte Peixinho
	 */
	public class DrawYukiEyeBalls extends Sprite
	{
		public var eyeBall:Shape;
		private var _o:Point=new Point(20,25);
		
		public function DrawYukiEyeBalls() 
		{
			graphics.beginFill(0xFFFFFF);
			graphics.lineStyle(2, 0x000000);
			graphics.drawRect(0, 0, 40, 50);
			graphics.endFill();			
			
			eyeBall = new Shape();
			eyeBall.graphics.beginFill(0x000000);
			eyeBall.graphics.drawCircle(0, 0, 5);
			eyeBall.graphics.endFill();
			
			eyeBall.x = 20;
			eyeBall.y = 25;
			
			addChild(eyeBall);
		}
		
		public function get position():Point {
			return _o;
		}			
		
	}

}